Any indication of when A11, A12 or ANext might be? I’m dead keen to start using some of the C# 8 features which I see are coming to an Alpha (soon).
Waiting for a12 here as well, mainly because DX12 fix for this lands on it: Time.deltaTime Not Constant: VSync CameraFollow and Jitter - Unity Engine - Unity Discussions
I can imagine current situation with people working remotely can have some impact on alpha and beta releases, so we could see extra delays.
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The schedule for alphas has been reasonably consistent with one release a week. So a11 should drop any moment., with a12 by the following Friday.
A11 is now available. Just waiting on 12 for C#8 now.