Any ETA on linear rendering fix for Oculus Rift in 5.1?

Are there any news when the black screen bug in Unity 5.1 when using linear color space is going to be fixed? Patch1 doesn’t seem to help here unfortunately :confused:

It’s going to be in the next patch which should be out friday or shortly after.

Any update on when patch 2 is going to arrive? It didn’t make last Friday. Is it expected in the next few days?

I heard it will ship tomorrow morning. It will be 5.1.1p1