Any ETA on the new native TMP?

Previous blogs have stated that TMP is being integrated into Unity 2017. I think I’ve seen it said that its being rebuilt from the ground up (although I could be mistaken).

Is there anyplace we can keep an eye on the progress of this? Or get a rough estimate every few months of how this is going and when to expect it?

I still don’t have a firm ETA on when I’ll be done with the re-write. This is my primary focus besides continuing to support the current versions of TextMesh Pro.

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