I’m currently new to using Unity. I’m just interested in making a small, fps type project to get myself into a learning curve. I have some basic knowledge of C# by the way.
and then
https://www.assetstore.unity3d.com/en/#!/content/5348
If you know C# basically it should be easy for you.
I’m not really looking to rely on a asset. I’m more of a scratch type of person. Also thanks for the url for the learn page on the Unity site. Surprisingly i haven’t ran across it.
Oh, in that case you should search Amazon or Packt outside the Unity Learn section and buy a book.
And now about all of the art work you’ll need if you are not going to rely on assets…
C#. You know it already so you may start working on the areas you want to focus on sooner.
If you are new an FPS probably isn’t the best choice for a first project considering you need a tutorial for it, how much programming have you done before? Jump in and try to make something simple
An FPS can be a very simple game. Unity even had a tutorial series that could be completed in a few hours with a working FPS at the end. I’m sure a little work can find it but it’s probably no good for current versions of Unity so you may have to use an older version or figure out what needs to be updated.
edit: found it but you may not have access to the resources : http://www.slideshare.net/unityshare/fps-tutorial-1?related=1
edit 2: here is where you can get the resources: http://answers.unity3d.com/questions/478990/where-can-i-download-fps-tutorialzip-and-fps-tutor.html
That tutorial makes me feel nostalgic. Somebody resurrect Lerpz too!
No kidding! First tutorials I ever did were those two!
I can make a basic fps game in 20 minutes. So it’s very doable to make make an FPS Game, just don’t expect go out and make the next Battlefield unless you know exactly what you doing lol.
But you should be able to find PLENTY of tutorials on Youtube.
The first 2 parts of this tutorial should help you, the rest teach you about multiplayer: http://unity3d.com/learn/tutorials/modules/intermediate/live-training-archive/merry-fragmas-multiplayer-fps
The main reason I feel it might not be good is scope can go out of hand extremely fast especially for beginners
Also by using the fps controller you aren’t learning as much