Any guide to getting started for a simulation game?

Hi!

I’ve been using various other libraries/frameworks to create games in the past and now I’d like to get started using Unity to rewrite a game I’m working on.

The game I’m working has features like Prison Architect (2d tile based, can build walls and place objects, etc). I also need to learn about GUIs.

Does anyone know a guide (or multiple guides) that would cover aspects of Unity that would be useful for me to learn to get started?

Thanks a lot, I really appreciate the help.

Do a youtube search for the user 3dbuzz they have two series of videos (like 50 in all) covering all aspects of Unity.