hey,
heading probably says it.
I would appreciate any input on how to make a dial (like this: http://www.dokisoft.com/wp-content/uploads/2012/10/11c-dial-2.jpg)
The idea is to map degrees with the object’s, and making the obj rotate around its y-axis.
Im thinking a circular ‘slider’ or so, but how to make that?
I am using fingergestures btw, but that might be irrelevant,
That seems like a good idea!
do you mean like if the user clicks in whatever x,y area it would correspond to a radial degree?
Have a look at the figure:
for instance by using a lot of small 3d objects and raycasting:
e.g. the user clicks on any of those divisions of a circle (the figure is for illustrative purposes only), so the object touched would message the object to rotate lets say 45degrees etc. the more divisions of the circle the more degrees to rotate. (max 360 objects of course)