Any hope for Process() to be supported by IL2CPP in the near future?

Hello,

we are attempting to move our Mac OS Unity application over to using IL2CPP.
However, it seems that the Process class and its methods are not yet implemented.
See:
/Applications/Unity/Unity.app/Contents/il2cpp/libil2cpp/icalls/System/System.Diagnostics/Process.cpp

    bool Process::CreateProcess_internal(void* /* System.Diagnostics.ProcessStartInfo */ startInfo, intptr_t _stdin, intptr_t _stdout, intptr_t _stderr, ProcInfo* proc_info)
    {
        IL2CPP_NOT_IMPLEMENTED_ICALL(Process::CreateProcess_internal);

        return false;
    }

Does anyone have a recommended workaround for this or do we know when these methods are planned to be supported by IL2CPP?

Checking Windows, they also appear to not be implemented.

Thanks for your help!
-Andy

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