I am trying to use Unity’s new Input-System, however, when I try to use the "Generate C# Class" option on the Input Action I created, I get these four compilation errors:
error CS0738: ‘PlayerActionsController’ does not implement interface member ‘IInputActionCollection2.FindACtion(string, bool)’.‘PlayerActionsControler.FindAction(string, bool)’ cannot impletement ‘IInputActionCollection2.FindAction(string, bool)’ because it does not have the matching return type
error CS0535: ‘PlayerActionsController’ does not implement interface member ‘IInputActionCollection2.FindBinding(InputBinding, out InputAction)’
and two more similar errors regarding interface members not being implemented. I have the newest recommended version of Unity and the Input System and have tried reimporting it. Not luck. Any help would be greatly appreciated. Thanks