I am trying to build a cell player for a 2D microorganism game. As far as I got is a bezier curve building a mesh on it. But I want it to be dynamic: when the cell moves right, the left part stays behind a little and this should happen in all directions. I provided a photo:
This takes a lot of computations: for every new position of the cell the mesh is recalculated. I get lag with 2 of this on the screen.
Have you any idea on how to build something like this? I don’t mind using a 3rd party software for animations.