Any idea why my preview shows up too bright even though it doesn’t look like that in the scene? Its nothing serious, just curious why. It doesn’t happen to all of my meshes, just this one in particular.
Its probably because the lighting in those previews is just generic lighting generated to illuminate the mesh, whereas in your scene you’ve placed lights and tweaked them to get it looking like you want.
Yeah,what NickAVV said, and don’t worry about your previews mate. They are merely a compressed simulation of your actuals.
Yeah but the generic lighting for the previews in my other meshes don’t show up too bright unlike the one in the screenshot. There must be something in that mesh (its an .fbx file, unlike my other .blend meshes).