Hi there, I am making a racing game where the track has a mesh collider and the sides are exactly vertical. The road is very wide, but if u even so much as clip the side the unity standard car im using just spins the rear end round and you end up facing backwards.
It doesnt feel right. I think, as this is just an arcade, dodge-stuff, style racing game. Id like to make it bounce slightly when it touches the side. But I dont know where to start with changing that behaviour.
(When i say bounce, what i mean is just kind of nudge you slowly a tiny bit back into the middle and not spin the back end out)
Any help will be massively appreciated.
Thanks