I’m struggling to find a discussion or tutorial about this. Mostly it’s just people suggesting making the camera a child of the object(which will almost certainly create problems later on) or just importing the 3rd person package.
The latter is not really what I want either, as this is about programming practice.
I have a 3d object(character) with basic controls. The character simply moves forwards and backwards with W&S and A&D rotates the character. So no mouse.
So what I essentially need, is to have the camera follow and rotate ‘automatically’.
So if there is a doc or video tutorial about this, or if something can briefly throw a bit of info my way, it would be greatly appreciated.