Any known options for rollback net-code for a smash bros style fighting game?

Hey all, I’m deep diving into netcode for my project, a smash bros style fighting game, and rollback netcode is kind of a hot button topic in this game-space. I’m wondering if anyone here can point me in the right direction for approaching this subject in Unity. I know Power Rangers Battle for the Grid is unity made fighting game using rollback, so I know it’s possible.

Hey man, any update on this game? I’d love to help out if you could give us a little more detail.

Photon Quantum.