Any Limit Empty GameObjects

Hello Unity3D.I have a question about empty gameobjects.Is there a limit of having empty gameobjects to a simple character?The reason why i ask this question is because i have 8 characters in my game and i was thinking of giving them 100 empty game objects each because i use them as a way for the camera to follow or change position whenever a player hits or shoots a projectile.Is 100 too much or is there really no limit?

100 isn’t too many, but I can’t really think of a reason why you’d actually need to create empty game objects (there is a little overhead involved even if they’re not rendered), so it would be best to use a different technique.

–Eric