Last year, there was show in a keynote that URP and HDRP would be usable in the same project in the future. However, recently, my community seems unaware of the latest updates on this feature. I’m eager for this functionality and would like to know if anyone has information on the latest details.
Hi, in the 2023 release cycle we have improve the interoperability between the two pipeline, but there is still a lot of effort that we will pursue in future release. For 2023 LTS we will not be in a position to have fully compatible project, still we have improve some cases like correctly filter shaders to not embed shader from other pipeline.