Any overhead to storing in Resources folder?

Hi all,

Storing something in ‘Resources’ folder forces it to be included in the build, right?

My question: Is there any overhead to storing ‘everything’ in the resources folder?

Edit: Apart from ‘Resources.load’ taking a little longer, I mean.

Regards,
Peter

The main issue is that unused assets don’t automatically get pruned from the project if they are in the Resources folder. Unused assets obviously bloat the size of the built player, so you would need to take care to remove them manually.