I have been using HttpWebRequest. It runs great in the editor, but the standalone throws a NotSupportedException when I instantiate the HttpWebRequest.
Somehow it seems to either not be allowed to using WebRequest or the standalone is not being packaged with all of its dependencies.
Any thoughts?
I have tried to write my own socket connection for this, but am having a rough go of it.
Had to change the project settings before it would compile in the editor.
Already looked into WWW and WWWForm classes, but they do not seem to provide a way to do PUT and DELETE protocol methods, so cannot use them.
Needless to say, I have already tried a great number of work arounds.
Still, it just seems odd that something would work in the editor and not in the standalone. There has to be a reason, but nothing from the user-side of things seems to explain this.
I am completely stuck because WWW class does not support PUT/DELETE http verbs. Our multiplayer game can no longer be done because we are using Azure Queue Storage as a way to deliver a message to the client (Unity Web Player in a browser). Without DELETE verb, the message can never be removed from the queue.
I’d urge anyone who needs this to vote on the wishlist item here, thanks