Any Tech Blog / Presentation about Hybrid Renderer?

Is there any tech blog or Presentation (ppt) about Hybrid Renderer tech in deep?For example Why this is fast?What is the architectural of the Renderer? Anythings can share with us,thanks ~

Hey, the slides from this presentation are a pretty extensive overview (scroll down for PDF and PPTX downloads). It starts with a description with how rendering is done in the GameObject world (SRP and default RP), and eventually compares it to DOTS and Hybrid Renderer. I also just noticed that this talk is now available in video form on YouTube.

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Thanks ! This helps a lot