Any tool that can make my grass the same color as the ground texture underneath it?

I am creating a simulator game using World Composer for the terrain. I would like to settle some grass on top of it, but based on the texture color underneath. I’ve searched a lot on Unity asset store… Maybe there are some assets that have this feature as a side tool and I didn’t notice.

If there is somebody to point it out for me, it would be very helpful.

I think Vegetation Engine does this… unsure if you also need the terrain plug-in for it or not. Or you can edit the grass shader to accept a global texture map and adjust the color… it isn’t too difficult but not for shader/coordinate newbies I guess.

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