Are there are any upcoming text improvements planned for Unity 4.6? Because text doesn’t seem to be handled too well right now by the new UI in terms of sizing, sharpness and performance (especially with the “best fit” option which doesn’t seem to do much). Thank you
The way I get sharp text is by importing my fonts at size 500, in the text object I set my font size to 300 (which is max) and then use the scale to make it smaller 0.1 usually works fine. Don’t forget to set the Overflow options to Overflow.
It’s really a case of trying what’s best for your needs with the sizes.
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