I’m trying to build FPS.Sample on Mac Sierra, and on running All[force] get lots of errors like:
Shader error in ‘Hidden/VFX/System 1/Quad Output’: undeclared identifier ‘SAMPLE_TEXTURE3D_LOD’ at Packages/com.unity.render-pipelines.high-definition/Runtime/Lighting/VolumetricLighting/VBuffer.hlsl(58) (on glcore)
I did see what Github says about current status:
Platforms : Windows (client and server) and Linux (server only)
Still maybe somebody knows a workaround to fix this Shader error problem? The preview mode did build and run like a snap.
Thanks in advance