I have a pretty large project, which has a lot of folders containing assets which get built into Asset Bundles. Those folders often contain unused assets, like textures and meshes, that the artist delivered as alternate or work-in-progress, and did not clean out.
I found a few scripts and assets on the Asset Store that hunt down unused assets, but they do not seem to be AB-aware, meaning, they will list all the files which are used ONLY in asset bundles as unused.
Does anyone know of a tool which will be able to identify truly useless files, whether there are asset bundles or not?