Any way to dynamically create multiple GUI boxes?

Ok, so I am writing an editor script that requires large numbers of GUI boxes and I was wondering if there is any more efficient way to essentially instantiate GUI Boxes without having to write GUI.Box hundreds of times. Seems simple enough, but I can’t seem to find a solution and it’s killing me!

If the boxes are in a grid / a column / a row, you should be able to use GUI.SelectionGrid with the “Box” style. If they’re spread out, you’re left with lots of GUI.Box calls.