Any way to save a trail renderer?

Needing to draw lines along a terrain/mesh, and am able to do so pretty easily using trail renderer. This works really well with the changes of elevation and such. However, I dont have access to the point list, so persisting the trail is not possible to my knowledge…

Any ideas here? Looking to be able to save and load a trail renderer each run…

Thanks!

Did you ever solve this issue? I’m trying to do the same thing…

Thanks!

Good day.

I just did this last week.

You just need to store all VEctor3 positions of all vertex in a array.

Then only need to generate a LineRenderer Component, and draw the line with the stored vectors.

check this post where i asked the same and get the answer.

Accept the answer and close the question!!

Bye!