Lately I have been working on a car and glass shader for unity free. However, for some reason the real-time reflection technique I used only works on stand alone builds. The results look like this:
Not bad. I would want the shaders.
-GamehubDev
Here are the compiled versions of the shaders. The transparency of the glass is controlled by the alpha of the main color.
1427874–75590–$shaders.rar (49 KB)
Thanks! I’ll try them out.
These are looking good.
Thank you.