I have an existing project setup from a Windows PC that uses DOTS and the NetCode package.
On my M1 MacBook, if I have ANY object inside of a subscene, Unity freezes when refreshing assets. Drops down to 0% CPU, beachball of death, have to force quit. I can usually refresh assets once per editor session before I have to force quit and reload the editor.
I tried to create a repro project, but even adding com.unity.netcode causes Unity to freeze on the m1. On a fresh project with the 3d URP template.
I’m wondering if ANYONE is able to use NetCode on an M1 or if it is somehow related to my setup.
macOS 12.2, Unity 2021.3.10f1
EDIT: Turns out the cause was having Live Conversion enabled. Anything inside a subscene with the hybrid renderer installed causes the freeze when live conversion is enabled.