So… my game takes forever to load; therefore, I have broken it up into smaller scenes that load via a loading script incrementally. As the scenes load, an animation plays.
Everything works fine until…
- Load main menu
- Choose play game
- Loads “base” scene
- Additive loads content scenes
- Game plays
- Game over
- Load main menu in #1
You would think everything would be normal in the above logic, but… when I decide to play the game again without exiting, in #4 it loads the content scenes dozens of times and never stops. There is nothing persistent involved (i.e. DoNotDie), but the engine is going “crazy”.
I also found that if I load certain scenes Additively after the game has started, it will auto load other scenes not even linked. There is definitely a bug going on within the engine in this scenario.
Anyone else with scene load, unload, etc. problems?