I’m running tests between several systems, windows, Mac, and linux, to test cross platform support for the steam api while I’m working on my game. For one reason or another, my project refuses to init steams api on the M1 Mac I’m testing with. The reason I know this is because when launching I get the following error as well as the steam doesn’t show I’ve launched the game Spacewar.
The only error I have to go on is
NullReferenceException: Object reference not set to an instance of an object
Netcode.Transports.Facepunch.FacepunchTransport.Awake () (at Assets/Scripts/Steamworks/Runtime/FacepunchTransport.cs:51)