Trying to take a simple UV snapshot within Maya in order to create a texture atlas for these simple objects (a few cubes and slopes)
Every attempt I’ve made has failed… Anyone know how to do it?
Trying to take a simple UV snapshot within Maya in order to create a texture atlas for these simple objects (a few cubes and slopes)
Every attempt I’ve made has failed… Anyone know how to do it?
open the UV Texture Editor, in the editor menu chose Polygons–UV Snapshot…
Ah… is it really that simple? Thanks!