anyone seen this error? about textures?

Optimized GUI Block text buffer too large. Not appending further text.
UnityEditor.DockArea:OnGUI()

it doesnt say anything about where it is comming from.
the game runs fine but this started filling my councel every frame.

This has happened to me when I’ve had very long strings put into GUI. Could that be the case?

check this out please;

@toddisarockstar Did you ever find a solution? I’m currently having this same issue. I haven’t had this problem before in my project, and all I did was move some text files I was using into a different folder.