I’ve been wanting to get some bloom into my iOS/Android game.
The first thing I tried is the post processor effect which is having mixed results. It looks way too “bloomy” on iPhone compared to the PC and when testing on a Galaxy S2 it just locked the screen up until I disabled it again. This isn’t the most performance friendly option anyway.
I also tried using some of the bloom from the Angry Bots project, but I’m unsure of what scripts or shaders I need to copy over for it to work. I tried taking the two FX folders from the scripts and shaders folders but I’m getting errors about missing components.
How can I get some bloom into my project? It does wonders for the visuals.