Anyone want to explain to me why convex mesh can't have more than 255 polys?

Title pretty much sums it up. I was just curious :slight_smile:

Performance.

–Eric

ok cool. I wish it was an option to go over though if you don’t care about performance. Or just so that you could see the collider to know that it was scaled corrctly

If the object is selected, you can see the collider.

–Eric

Not if its a non convex mesh collider that matches the objects mesh, at least in my experience

Well, yes, if the collider exactly matches the mesh you can’t see it, but that also tells you that the collider is scaled correctly.

–Eric

i guess