Hi,
I’m curious to know if a Mac Pro would be good for working with Unity. Anyone uses it?
Thanks!
Hi,
I’m curious to know if a Mac Pro would be good for working with Unity. Anyone uses it?
Thanks!
It’s fine. Download it and see?
If a Mac Pro isn’t good for working with Unity, then what would be? Unless you’re talking about the first model from 2006.
–Eric
I do all my unity dev on a Mac Mini. The Pro will be fine.
I use a few Mac Book Pros, they are fantastic for the task. The Mac Pro will handle it with great ease. Frankly it is a bit overkill if that is your primary purpose. If you already have one for more heavy duty tasks, then using unity or game development in general will be a piece of cake for it.
2011 iMac here with SSD thunderbolt, its plenty fast enough.
I’m a Windows guy. I’ve never worked on Apple OS.
Are there any differences between Unity for Windows and Unity for Apple OS?
Thanks for the replies!
Ps: I’m referring at the latest model of Mac Pro and I don’t own one yet.
Not really, just the export/build options. (Mac for Mac, Win for Win).
The Mac Pro is a great machine, but really built for industrial environments like film and such. The price of a base Pro is about that of the top of the line MBP, or several minis. Without a huge performance difference. The Pro really shines because of its expandability to go nuts with power/speed, but that bumps you up to the 10k price range. And that level of power isn’t something that will would ever come into play making games (today).
On a related note:
I have just got to say, I have been using Macs professionally for over 20 years and much longer personally, and right now, the new 13in MBP is easily the best computer I have ever used. I have the new 15in one as well, which is a little more powerful, but the 13in is a very fast machine, and the form factor is just awesome. It is about as big and as heavy as first gen iPads. It feels along the same direction that the Switch is going. It is super portable and usable, but then can just close the lid, plug in the thunderbolt and it is now driving 3 monitors and several input devices.
The Mac version has the option to use the OS color picker instead of the Unity color picker, which is good since I much prefer the OS version, plus it makes it more consistent with other apps of course.
–Eric
Me too, however I eventually stopped using it because the picker didn’t close after selection. Haven’t checked in a while to see if that has changed
I’m on the late mac mini, probably one of the best purchases I’ve made, small slick quiet.
Might have a bit of issue with real time graphics as the internal graphics cards isn’t made for any heavy lifting, but other than that works fine.
I do most of my work in the office on a higher end 2014 iMac and do the rest at home on my windows pc i really don’t notice that much difference.
Its the specs of the machine that matter. My iMac is a i7, 16gb ram and a gtx780m while my home pc is a other i7 1gb of ram and a gtx 970, and they perform in unity more or less the same.
i do notice a big difference if i am working on my MacBookPro since its only a i5 with 8gb ram and intel graphics. It performs very noticeably slower than my other 2 rigs.
Right now, on my Win laptop I use 2 monitors via HDMI and VGA. The Mac Pro has only 1 hdmi port.
How to use 2 monitors? The monitors have DVI port too.
Thanks!
It has a bunch of Thunderbolt ports. If necessary you can get a DVI adaptor.
–Eric
to get more video outputs you just need to get a Thunderbolt to HDMI adapter
Could you tell me what specification do you have on your Mini and what OS X?
Recently I bought one to build some of my games to iOS. I choose the cheapest configuration (for the beginning to see if it will be profitable), but I cannot believe how extremely slow it is.
Seriously it’s a pain even when I’m writing this post. Using it is more like a slideshow.
It’s my first time on Mac , so am I missing something or doing something wrong?..
What are the specs on it, I never have used a mini as a workstation but my MBP is a i5 with 8gb ram that perform just fine and my iMac is a i7 32gb ram and a GTX 780m and it performs almost as well as my desktop which has the same cpu and ram and just a better gpu
CPU: 1.4GHz dual-core Intel Core i5 (Turbo Boost up to 2.7GHz)
HDD: 500GB (5400-rpm)
RAM: 4GB of 1600MHz LPDDR3
CPU: Intel HD Graphics 5000
Few years ago I had PC with similar specs and it was working well.
Publishing builds - which requires processing of the files and compiling of source code - is very heavy on the CPU but your system doesn’t just have a slow processor it has very little memory meaning it won’t be able to keep most of the files in memory to process them. It’ll have to pull them in as needed with the HDD and that drive is very slow.
What were the specs of the PC? What tasks were you doing on it that it worked well with?