I regularly have to check through all of my hidden objects/UI elements and make changes throughout the day, and it’s getting a little annoying having the move the mouse to the other side of the editor every time I want to hit the enable/disable checkbox, just wondering if there’s any way I can create a keybind to do that, eg Ctrl+H
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Thanks!
Create one for yourself.
Unity - Scripting API: MenuItem You can set up hotkey for it and the Selection tells you what is selected in the hierarchy (too). See the examples on the URL above.