Crash on startup with a fresh project:
- Logcat output below is from a new and empty project created with 2020.1.8f1.
- The reported Unity version in the crash does not correlate with what I’m running, 2019.4.11f1 vs actual 2020.1.8f1. I have updated Unity after uninstall of 2019 LTS through Unity Hub.
I also have this issue in the game I’m working on where users running Android 11 reports crashes on startup, I am unsure if this applies to ALL Android 11 users, but I suspect it does.
(If you are running Android 11 you can help check if the problem is present for you as well: https://play.google.com/store/apps/details?id=com.BeardyBird.Starjolt&hl=en_us)
Any ideas?
This is the crash I’m encountering, I’ve checked the adress using adress2line but it only returns “??:0”
E/CRASH: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
E/CRASH: Version '2019.4.11f1 (2d9804dddde7)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
E/CRASH: Build fingerprint: 'google/sdk_gphone_x86_arm/generic_x86_arm:11/RSR1.200819.001.A1/6823625:userdebug/dev-keys'
Revision: '0'
ABI: 'arm'
E/CRASH: Timestamp: 2020-10-13 12:48:10+0200
pid: 2832, tid: 2906, name: UnityMain >>> com.DefaultCompany.Test <<<
uid: 10153
E/CRASH: signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xf44a1830
E/CRASH: r0 00000001 r1 000030f9 r2 00000000 r3 f44a1830
E/CRASH: r4 f56cc98c r5 00000001 r6 f56cc998 r7 f56cc960
E/CRASH: r8 c3766ec0 r9 c6b8a094 r10 f56205a0 r11 c3766f98
E/CRASH: ip c5296548 sp c3766ea0 lr c5043b7f pc f44a1830
backtrace:
E/CRASH: #00 pc 0001b830 /system/lib/libEGL.so
E/CRASH: Tombstone written to: /storage/emulated/0/Android/data/com.DefaultCompany.Test/files/tombstone_01
--------- beginning of crash
E/AndroidRuntime: FATAL EXCEPTION: UnityMain
Process: com.DefaultCompany.Test, PID: 2832
java.lang.Error: *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
Version '2019.4.11f1 (2d9804dddde7)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
Build fingerprint: 'google/sdk_gphone_x86_arm/generic_x86_arm:11/RSR1.200819.001.A1/6823625:userdebug/dev-keys'
Revision: '0'
ABI: 'arm'
Timestamp: 2020-10-13 12:48:10+0200
pid: 2832, tid: 2906, name: UnityMain >>> com.DefaultCompany.Test <<<
uid: 10153
signal 11 (SIGSEGV), code 2 (SEGV_ACCERR), fault addr 0xf44a1830
r0 00000001 r1 000030f9 r2 00000000 r3 f44a1830
r4 f56cc98c r5 00000001 r6 f56cc998 r7 f56cc960
r8 c3766ec0 r9 c6b8a094 r10 f56205a0 r11 c3766f98
ip c5296548 sp c3766ea0 lr c5043b7f pc f44a1830
backtrace:
#00 pc 0001b830 /system/lib/libEGL.so
at libEGL.0x1b830(Native Method)