My current project size folder is arround 730MB. I’m wondering what the size of the final apk file will be. What’s your project size? How about the size when you build the apk files?
Is there any huge differences between the size when the apk is built with pro and when it is built with standard version (which does not have build size stripping feature)?
My filesize always is about 10-20% of the project folder filesize. 730mb will probably be a little bit too much, I estimate ~100mb in your case. I’m not sure, but isn’t the max. filesize allowed 50mb? Why not make a test export and see yourself?
I depends larger on the size of your assets folder. For instance my project folder is 800 MB, 300 for the Assets and 500 for the Library folder. I use 20-30 MB of StreamingAssets and the resulting APK is about 50 MB. An empty Unity project will throw an 11 MB APK, without library stripping.
Hopefully unity will add check mechanisms that warn you as you cross 30mb, as thats the border you want to have if you intend to go with android market, cause galaxy s / galaxy tab devices won’t download anything larger
I’m not sure if the “over 30 MB” would be sufficient. On my HTC Desire I couldn’t download anything larger than ~21-22 MB, until I installed a custom ROM with data2ext/data2sd.
HTC Desire on the current version, to my knowledge and experience, flaps out at about 40mb. This is on wifi naturally. unsure if there are any limitations on 3G, cause normally people worry for any downloadability at all on android over “3g limitation” unlike the iOS side