Does Unity3D actually sign the apk or not?
I’m trying to upload the apk to the google play dev store, and receive the following error:
After reading up on it, seems like that implies it is not signed … trying to sign with jarsigner fails with the following error (see below). The problem with this error is that from what i have read - this means the apk is already signed. Ok, so which is it, unity3d 5.0 b20 failing to sign the APK correctly or something else i’m missing?
D:\zip>jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore d:\code
EW\ew.keystore EW.apk mobilegames
Enter Passphrase for keystore:
jarsigner: unable to sign jar: java.util.zip.ZipException: invalid entry compressed size (expected 3348 but got 3403 bytes)
Could use some help figuring out what the deal is here - close yet so far from release :).