APK still over 70mb after split applicatin binary?

Hello,

My game is bigger than 50mb so I have to use the split application binary for Android. However, for some reason the apk and the obb are almost the same size - around 70mb each. Haven’t had this problem before? Do you have any experience with this?

Thank you.

The usual fix is to make a small first scene and use this scene to load in to the rest.

This should make your APK quite small.

The idea behind the split APK is to use the initial file as a getter for the data file.