Apllication.LoadLevel(name or index)

Hello All,

Just wanted to know what’s the difference between the 2?.

My scenes are all using LoadLevel(“name”). Easy for me to remember.

Thanks,
Ray

How did I miss that? When did that appear? That makes it so much easier :smile:

I just found out that before building the game the first scene you want to open up should be on index 0 on the build window.

link for the “name”
http://unity3d.com/Documentation/ScriptReference/Application.LoadLevel.html

Ray

Oh, I saw the docs once you mentioned it. And here I was still doing it the hard way :lol: