Apocalyptic City 2 Gets A Beastly Update in v1.1

Hi Forum

Over the past few week we been very quiet as we have been moving office and working on a nice update for
our Apocalyptic City 2 asset

We have listened to what you wanted and put it in

Whats Coming in version 1.1?

  • Decayed Zombie model complete with face rig
  • All Plants and trees now compatible with Unity’s wind zones
  • Deeper normal maps for enhanced details
  • Expanded sample scene
  • More models and improved collides
  • More realistic lighting

The Screens


https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/1.jpg


https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/2.jpg


https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/3.jpg


https://googledrive.com/host/0BzvcKUV2bmxdd1drNS1EWXJjbWM/4.jpg

Zombie Complete

Unity Rendering


https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/1.jpg

https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/1.jpg

Low Polly Clean Mesh


https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/5.jpg

https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/6.jpg

Low Polly Rigged Face


https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/3.jpg

https://googledrive.com/host/0BzvcKUV2bmxdZkxNTU9KemtEVHM/4.jpg