App crash on kindle?

Greetings!

I have a game planned for release on Nov 5 for Android and iOS
I recently submitted my app to Amazon, and it passed testing for all their tablets except the new Fire OS Tablets.
problems being:

  1. Install and launch the app
  2. The “Play” button does not respond/ work

I do not own any of the Kindles, so I can’t personally test on these devices, so I downloaded their emulators. Went through the entire process laid out on the amazon developer site (JDK, SDK, updated eclipse ADT bundle etc.) and got them to work.

I pushed my apk to one of the Fire OS emulators, but the game crashes on load.
Tried an emulator for first gen Kindle Fire (which passed submission) and the same thing happens.

I then tried to make another build with a different texture compression, and unity decided that it could no longer detect the android sdk. Solved that by following cloudcamaleoniv’s advice here, but the game still crashes on the emulators.
I have tried many builds with different settings (PVRTC, ATC, ArmV6, auto rotation etc.) but they always crash before loading.

I have also tried making a build from a fresh unity project, but that too crashes on the emulators.

A “hello world” eclipse project on the other hand, works fine.

So it seems to be an issue with Unity and these emulators…

has any one else had similar issues, and know of a way to fix it?

I’m using Unity 3.5.7f6

any help would be much appreciated!

Has anyone been able to test their unity apps on the kindle emulator?