I built a game using Unity 2022.3.2, URP included, I ran the game on the phone Redmi Note 12 running MIUI 14.0.12, Android 13, I got this error and the game crashed on opening, before the Splash screen shows
library "/system_ext/lib64/libmigl.so" ("/system_ext/lib64/libmigl.so") needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace: [name="(default)", ld_library_paths="", default_library_paths="/system/lib:/system_ext/lib", permitted_paths="/system/lib/drm:/system/lib/extractors:/system/lib/hw:/system_ext/lib:/system/framework:/system/app:/system/priv-app:/system_ext/framework:/system_ext/app:/system_ext/priv-app:/vendor/framework:/vendor/app:/vendor/priv-app:/system/vendor/framework:/system/vendor/app:/system/vendor/priv-app:/odm/framework:/odm/app:/odm/priv-app:/oem/app:/product/framework:/product/app:/product/priv-app:/data:/mnt/expand:/apex/com.android.runtime/lib/bionic:/system/lib/bootstrap"]
How do I fix it?
Longer log:
2023-08-30 15:23:16.481 29859-29859 SurfaceSyncer com.game.package E Failed to find sync for id=0
2023-08-30 15:23:16.519 29859-29859 LB com.game.package E fail to open file: No such file or directory
2023-08-30 15:23:16.519 29859-29859 LB com.game.package E fail to open node: No such file or directory
2023-08-30 15:23:16.519 29859-29859 rescue.ballhero com.game.package E DF open fail: No such file or directory
2023-08-30 15:23:16.538 29859-29859 SurfaceSyncer com.game.package E Failed to find sync for id=0
2023-08-30 15:23:16.608 2010-2425 MiuiActivityController system_server E MiuiLog-ActivityObserver: There was something wrong : null
2023-08-30 15:23:16.641 2010-2425 MiuiActivityController system_server E MiuiLog-ActivityObserver: There was something wrong : null
2023-08-30 15:23:17.405 29859-29914 linker com.game.package E library "/system_ext/lib64/libmigl.so" ("/system_ext/lib64/libmigl.so") needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace: [name="(default)", ld_library_paths="", default_library_paths="/system/lib:/system_ext/lib", permitted_paths="/system/lib/drm:/system/lib/extractors:/system/lib/hw:/system_ext/lib:/system/framework:/system/app:/system/priv-app:/system_ext/framework:/system_ext/app:/system_ext/priv-app:/vendor/framework:/vendor/app:/vendor/priv-app:/system/vendor/framework:/system/vendor/app:/system/vendor/priv-app:/odm/framework:/odm/app:/odm/priv-app:/oem/app:/product/framework:/product/app:/product/priv-app:/data:/mnt/expand:/apex/com.android.runtime/lib/bionic:/system/lib/bootstrap"]
2023-08-30 15:23:17.405 29859-29914 libEGL com.game.package E open /system_ext/lib64/libmigl.so failed! dlopen - dlopen failed: library "/system_ext/lib64/libmigl.so" needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace "(default)"
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E Version '2022.3.2f1 (d74737c6db50)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E Build fingerprint: 'Redmi/tapas_global/tapas:13/TKQ1.221114.001/V14.0.12.0.TMTMIXM:user/release-keys'
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E Revision: '0'
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E ABI: 'arm'
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E Timestamp: 2023-08-30 15:23:17.438233196+0700
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E pid: 29859, tid: 29914, name: UnityMain >>> com.game.package <<<
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E uid: 10301
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr --------
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E Cause: null pointer dereference
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E r0 e8de7f08 r1 b304cb30 r2 00000009 r3 00000000
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E r4 b0b10390 r5 b7de64bc r6 a76d4940 r7 e9fb14c0
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E r8 000000c0 r9 00000000 r10 00000000 r11 b74b7424
2023-08-30 15:23:17.438 29859-29914 CRASH com.game.package E ip b74b7424 sp b304cb30 lr b7de650c pc 00000000
2023-08-30 15:23:17.668 29859-29914 CRASH com.game.package E Tombstone written to: /storage/emulated/0/Android/data/com.game.package/files/tombstone_01
2023-08-30 15:23:17.668 29859-29914 CRASH com.game.package E Forwarding signal 11
2023-08-30 15:23:17.669 29859-29914 libc com.game.package A Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 29914 (UnityMain), pid 29859 (rescue.ballhero)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Build fingerprint: 'Redmi/tapas_global/tapas:13/TKQ1.221114.001/V14.0.12.0.TMTMIXM:user/release-keys'
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Revision: '0'
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A ABI: 'arm'
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Timestamp: 2023-08-30 15:23:17.740423196+0700
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Process uptime: 3s
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A ZygotePid: 1938934710
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Cmdline: com.game.package
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A pid: 29859, tid: 29914, name: UnityMain >>> com.game.package <<<
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A uid: 10301
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x00000000
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A Cause: null pointer dereference
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A r0 e8de7f08 r1 b304cb30 r2 00000009 r3 00000000
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A r4 b0b10390 r5 b7de64bc r6 a76d4940 r7 e9fb14c0
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A r8 000000c0 r9 00000000 r10 00000000 r11 b74b7424
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A ip b74b7424 sp b304cb30 lr b7de650c pc 00000000
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A backtrace:
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #00 pc 00000000 <unknown>
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #01 pc 00a55508 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::smile:ebugToolsUtils::SetVkDebugObjectName(VkDevice_T*, VkObjectType, unsigned long long, char const*) const+76) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #02 pc 00aa06ec /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::BufferResource::SetLabel(vk::smile:ebugToolsBase const*, char const*)+64) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #03 pc 00a7c2cc /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::ScratchBuffer::PoolEntry::PoolEntry(vk::BufferManager&, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, bool)+252) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #04 pc 00a7abf0 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::ScratchBuffer::GetPool(unsigned int)+220) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #05 pc 00a7aacc /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::ScratchBuffer::ScratchBuffer(vk::BufferManager&, unsigned int, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, vk::MemoryFlushes*, bool, bool, unsigned int, unsigned int)+136) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #06 pc 00abf044 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (GfxDeviceVK::GfxDeviceVK(MemLabelId const&, vk::Instance const&)+2484) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #07 pc 00addd0d /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (AndroidGfxDeviceVK::AndroidGfxDeviceVK(MemLabelId const&, vk::Instance const&)+12) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #08 pc 00addc57 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (vk::CreateCustomDevice(vk::Instance const*)+54) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #09 pc 00aac9c4 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (CreateVKGfxDevice()+48) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #10 pc 009c7580 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (CreateRealGfxDevice(GfxDeviceRenderer)+168) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #11 pc 005965bd /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (CreateClientGfxDevice(GfxDeviceRenderer, GfxCreateDeviceFlags)+160) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #12 pc 009c8008 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (InitializeGfxDevice()+392) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #13 pc 0054a763 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (AndroidGraphics::Startup()+66) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #14 pc 0054d1df /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (UnityInitApplication()+3702) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #15 pc 0054dd77 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (UnityPlayerLoop()+150) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #16 pc 00568131 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/lib/arm/libunity.so (nativeRender(_JNIEnv*, _jobject*)+42) (BuildId: ebf267b7292d46a3)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #17 pc 003aab9d /apex/com.android.art/lib/libart.so (art_quick_generic_jni_trampoline+44) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #18 pc 000e8fec /apex/com.android.art/lib/libart.so (nterp_helper+2908) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.108 29958-29958 DEBUG pid-29958 A #19 pc 00a51acc /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/oat/arm/base.vdex (com.unity3d.player.UnityPlayer.-$Nest$mnativeRender+0)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #20 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #21 pc 00a50d64 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/oat/arm/base.vdex (com.unity3d.player.UnityPlayer$C$a.handleMessage+244)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #22 pc 000e992c /apex/com.android.art/lib/libart.so (nterp_helper+5276) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #23 pc 001ca41c /system/framework/framework.jar (android.os.Handler.dispatchMessage+24)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #24 pc 000e8f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #25 pc 001edcb8 /system/framework/framework.jar (android.os.Looper.loopOnce+364)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #26 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #27 pc 001ee3e0 /system/framework/framework.jar (android.os.Looper.loop+164)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #28 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #29 pc 00a50f94 /data/app/~~Fhy0_RfB2-spe2GC0PEyug==/com.game.package-IgDzM9ryeCPHwuw0ihXVyw==/oat/arm/base.vdex (com.unity3d.player.UnityPlayer$C.run+48)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #30 pc 003a61d5 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #31 pc 003a5b7b /apex/com.android.art/lib/libart.so (void art::quick_invoke_reg_setup<false>(art::ArtMethod*, unsigned int*, unsigned int, art::Thread*, art::JValue*, char const*) (.__uniq.192663596067446536341070919852553954320.llvm.10346227623313797221)+158) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #32 pc 00272d47 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+134) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #33 pc 002f5995 /apex/com.android.art/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*) (.__uniq.245181933781456475607640333933569312899.llvm.5418550960020768914)+40) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #34 pc 002f58bd /apex/com.android.art/lib/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+156) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #35 pc 00334857 /apex/com.android.art/lib/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue const*)+42) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #36 pc 002d5da5 /apex/com.android.art/lib/libart.so (art::Thread::CreateCallback(void*)+408) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #37 pc 000adcbf /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+40) (BuildId: 0bf27f8fcefe3acc55b2dd5ca6e5b4aa)
2023-08-30 15:23:18.109 29958-29958 DEBUG pid-29958 A #38 pc 00064b6d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30) (BuildId: 0bf27f8fcefe3acc55b2dd5ca6e5b4aa)
2023-08-30 15:23:18.143 29958-29958 MIUINDBG pid-29958 E miui_native_debug_process_O
2023-08-30 15:23:18.143 29958-29958 MIUINDBG pid-29958 E unable to connect to mqsas native socket
2023-08-30 15:23:18.143 835-835 tombstoned tombstoned E Tombstone written to: tombstone_06
I tried another build with Unity 2022.3.8, still crash, the log is a bit different
2023-08-30 18:03:32.433 24460-24532 linker com.game.package E library "/system_ext/lib64/libmigl.so" ("/system_ext/lib64/libmigl.so") needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace: [name="(default)", ld_library_paths="", default_library_paths="/system/lib:/system_ext/lib", permitted_paths="/system/lib/drm:/system/lib/extractors:/system/lib/hw:/system_ext/lib:/system/framework:/system/app:/system/priv-app:/system_ext/framework:/system_ext/app:/system_ext/priv-app:/vendor/framework:/vendor/app:/vendor/priv-app:/system/vendor/framework:/system/vendor/app:/system/vendor/priv-app:/odm/framework:/odm/app:/odm/priv-app:/oem/app:/product/framework:/product/app:/product/priv-app:/data:/mnt/expand:/apex/com.android.runtime/lib/bionic:/system/lib/bootstrap"]
2023-08-30 18:03:32.433 24460-24532 libEGL com.game.package E open /system_ext/lib64/libmigl.so failed! dlopen - dlopen failed: library "/system_ext/lib64/libmigl.so" needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace "(default)"
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E Version '2022.3.8f1 (b5eafc012955)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E Build fingerprint: 'Redmi/tapas_global/tapas:13/TKQ1.221114.001/V14.0.12.0.TMTMIXM:user/release-keys'
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E Revision: '0'
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E ABI: 'arm'
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E Timestamp: 2023-08-30 18:03:32.468265934+0700
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E pid: 24460, tid: 24532, name: UnityMain >>> com.game.package <<<
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E uid: 10302
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr --------
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E Cause: null pointer dereference
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E r0 e7e392b8 r1 b2388b30 r2 00000009 r3 00000000
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E r4 b03e0390 r5 b74321dc r6 a6e44940 r7 e9fb14c0
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E r8 000000c0 r9 00000000 r10 00000000 r11 b6af4fa7
2023-08-30 18:03:32.468 24460-24532 CRASH com.game.package E ip b6af4fa7 sp b2388b30 lr b743222c pc 00000000
2023-08-30 18:03:32.700 24460-24532 CRASH com.game.package E Tombstone written to: /storage/emulated/0/Android/data/com.game.package/files/tombstone_02
2023-08-30 18:03:32.700 24460-24532 CRASH com.game.package E Forwarding signal 11
2023-08-30 18:03:32.700 24460-24532 libc com.game.package A Fatal signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x0 in tid 24532 (UnityMain), pid 24460 (rescue.ballhero)
2023-08-30 18:03:32.718 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: stats_nl_error_callback() 145: NL SOC receive error: No such process
2023-08-30 18:03:32.719 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: sendRecvData() 386: nl_recvmsgs failed return=-12
2023-08-30 18:03:32.719 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: getPIDStats() 198: sendRecvData returned error = -4
2023-08-30 18:03:32.980 1146-4500 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E LaunchMeter:: updatesFDCount() 993: updatesFDCount arg list Sz 18
2023-08-30 18:03:33.019 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: stats_nl_error_callback() 145: NL SOC receive error: No such process
2023-08-30 18:03:33.019 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: sendRecvData() 386: nl_recvmsgs failed return=-12
2023-08-30 18:03:33.019 1146-4474 ANDR-PERF-LM ven...qti.hardware.perf-hal-service E StatsProvider: getPIDStats() 198: sendRecvData returned error = -4
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Build fingerprint: 'Redmi/tapas_global/tapas:13/TKQ1.221114.001/V14.0.12.0.TMTMIXM:user/release-keys'
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Revision: '0'
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A ABI: 'arm'
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Timestamp: 2023-08-30 18:03:32.781056299+0700
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Process uptime: 3s
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A ZygotePid: 1938934710
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Cmdline: com.game.package
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A pid: 24460, tid: 24532, name: UnityMain >>> com.game.package <<<
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A uid: 10302
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x00000000
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A Cause: null pointer dereference
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A r0 e7e392b8 r1 b2388b30 r2 00000009 r3 00000000
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A r4 b03e0390 r5 b74321dc r6 a6e44940 r7 e9fb14c0
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A r8 000000c0 r9 00000000 r10 00000000 r11 b6af4fa7
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A ip b6af4fa7 sp b2388b30 lr b743222c pc 00000000
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A backtrace:
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #00 pc 00000000 <unknown>
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #01 pc 00a65228 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::smile:ebugToolsUtils::SetVkDebugObjectName(VkDevice_T*, VkObjectType, unsigned long long, char const*) const+76) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #02 pc 00ab0454 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::BufferResource::SetLabel(vk::smile:ebugToolsBase const*, char const*)+64) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #03 pc 00a8bfec /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::ScratchBuffer::PoolEntry::PoolEntry(vk::BufferManager&, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, bool)+252) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #04 pc 00a8a910 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::ScratchBuffer::GetPool(unsigned int)+220) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #05 pc 00a8a7ec /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::ScratchBuffer::ScratchBuffer(vk::BufferManager&, unsigned int, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, vk::MemoryFlushes*, bool, bool, unsigned int, unsigned int)+136) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #06 pc 00acefd4 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (GfxDeviceVK::GfxDeviceVK(MemLabelId const&, vk::Instance const&)+2484) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #07 pc 00aedc9d /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (AndroidGfxDeviceVK::AndroidGfxDeviceVK(MemLabelId const&, vk::Instance const&)+12) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.185 24573-24573 DEBUG pid-24573 A #08 pc 00aedbe7 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (vk::CreateCustomDevice(vk::Instance const*)+54) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #09 pc 00abc744 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (CreateVKGfxDevice()+48) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #10 pc 009d6360 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (CreateRealGfxDevice(GfxDeviceRenderer)+168) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #11 pc 0059bc15 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (CreateClientGfxDevice(GfxDeviceRenderer, GfxCreateDeviceFlags)+160) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #12 pc 009d6de8 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (InitializeGfxDevice()+392) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #13 pc 0054fd13 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (AndroidGraphics::Startup()+66) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #14 pc 0055278f /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (UnityInitApplication()+3702) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #15 pc 00553327 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (UnityPlayerLoop()+150) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #16 pc 0056d671 /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/lib/arm/libunity.so (nativeRender(_JNIEnv*, _jobject*)+42) (BuildId: 4afa7e2294ccf459)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #17 pc 003aab9d /apex/com.android.art/lib/libart.so (art_quick_generic_jni_trampoline+44) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #18 pc 000e8fec /apex/com.android.art/lib/libart.so (nterp_helper+2908) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #19 pc 0011527c [anon:dalvik-classes8.dex extracted in memory from /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/base.apk!classes8.dex] (com.unity3d.player.UnityPlayer.-$Nest$mnativeRender+0)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #20 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #21 pc 00114514 [anon:dalvik-classes8.dex extracted in memory from /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/base.apk!classes8.dex] (com.unity3d.player.UnityPlayer$C$a.handleMessage+244)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #22 pc 000e992c /apex/com.android.art/lib/libart.so (nterp_helper+5276) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #23 pc 001ca41c /system/framework/framework.jar (android.os.Handler.dispatchMessage+24)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #24 pc 000e8f80 /apex/com.android.art/lib/libart.so (nterp_helper+2800) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #25 pc 001edcb8 /system/framework/framework.jar (android.os.Looper.loopOnce+364)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #26 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #27 pc 001ee3e0 /system/framework/framework.jar (android.os.Looper.loop+164)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #28 pc 000e84c8 /apex/com.android.art/lib/libart.so (nterp_helper+56) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #29 pc 00114744 [anon:dalvik-classes8.dex extracted in memory from /data/app/~~d27WJEBXhW1c-4Fo_YTLkA==/com.game.package-9jLC1yuDkVPxmKSh6-Ffsg==/base.apk!classes8.dex] (com.unity3d.player.UnityPlayer$C.run+48)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #30 pc 003a61d5 /apex/com.android.art/lib/libart.so (art_quick_invoke_stub_internal+68) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #31 pc 003a5b7b /apex/com.android.art/lib/libart.so (void art::quick_invoke_reg_setup<false>(art::ArtMethod*, unsigned int*, unsigned int, art::Thread*, art::JValue*, char const*) (.__uniq.192663596067446536341070919852553954320.llvm.10346227623313797221)+158) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #32 pc 00272d47 /apex/com.android.art/lib/libart.so (art::ArtMethod::Invoke(art::Thread*, unsigned int*, unsigned int, art::JValue*, char const*)+134) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #33 pc 002f5995 /apex/com.android.art/lib/libart.so (art::(anonymous namespace)::InvokeWithArgArray(art::ScopedObjectAccessAlreadyRunnable const&, art::ArtMethod*, art::(anonymous namespace)::ArgArray*, art::JValue*, char const*) (.__uniq.245181933781456475607640333933569312899.llvm.5418550960020768914)+40) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #34 pc 002f58bd /apex/com.android.art/lib/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<art::ArtMethod*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, art::ArtMethod*, jvalue const*)+156) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #35 pc 00334857 /apex/com.android.art/lib/libart.so (art::JValue art::InvokeVirtualOrInterfaceWithJValues<_jmethodID*>(art::ScopedObjectAccessAlreadyRunnable const&, _jobject*, _jmethodID*, jvalue const*)+42) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #36 pc 002d5da5 /apex/com.android.art/lib/libart.so (art::Thread::CreateCallback(void*)+408) (BuildId: 0ab6414ee0ecd249a5cc00c858b2200f)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #37 pc 000adcbf /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+40) (BuildId: 0bf27f8fcefe3acc55b2dd5ca6e5b4aa)
2023-08-30 18:03:33.186 24573-24573 DEBUG pid-24573 A #38 pc 00064b6d /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30) (BuildId: 0bf27f8fcefe3acc55b2dd5ca6e5b4aa)
2023-08-30 18:03:33.221 24573-24573 MIUINDBG pid-24573 E miui_native_debug_process_O
2023-08-30 18:03:33.221 24573-24573 MIUINDBG pid-24573 E unable to connect to mqsas native socket
2023-08-30 18:03:33.221 835-835 tombstoned tombstoned E Tombstone written to: tombstone_09
1 Like
This still happens on Unity 2022.3.20 when I build development build
This doesn’t look your bug ? Since it’s about ’
MEMORYMANAGER::VIRTUALALLOCATOR::GETBLOCKINFOFROMPOINTER(VOID CONST*)’ while your stacktrace is different?
Happening to me too on a similar setup - mine’s a Redmi Note 13.
Regular build runs OK, development build crashes on startup.
It’s failing to open libmigl.so (Xiaomi-specific library I guess) via libEGL.so - from logcat:
library "/system_ext/lib64/libmigl.so" ("/system_ext/lib64/libmigl.so") needed or dlopened by "/system/lib/libEGL.so" is not accessible for the namespace: [name="(default)", ld_library_paths="", default_library_paths="/system/lib:/system_ext/lib", permitted_paths="/system/lib/drm:/system/lib/extractors:/system/lib/hw:/system_ext/lib:/system/framework:/system/app:/system/priv-app:/system_ext/framework:/system_ext/app:/system_ext/priv-app:/vendor/framework:/vendor/app:/vendor/priv-app:/system/vendor/framework:/system/vendor/app:/system/vendor/priv-app:/odm/framework:/odm/app:/odm/priv-app:/oem/app:/product/framework:/product/app:/product/priv-app:/data:/mnt/expand:/apex/com.android.runtime/lib/bionic:/system/lib/bootstrap"]
I disabled Vulkan in favor of OpenGLES3, and voila, development builds no longer crash, and the graphics performance issues (which I was going to profile) vanished.
(In Player settings (Android) > Other Settings > Rendering : uncheck Auto Graphics API , then remove Vulkan from Graphics APIs list.)
So that’s a solution for me.
1 Like
After making thread and seeing no reply, I reported the bug through Unity bug reporting page and they sent me a bug tracking page which has a link to that issue tracker.
Could I ask you to share a report number that you received? I saw reports of some similar cases and would like to investigate further. Report number should start with “IN”.
@marta-se @cdr9042 can someone confirm if this issue was indeed fixed?
We are seeing something similar using Unity 2022.3.22, I’m wondering if it was solved.
Also, i didn’t see this ticket number in any release notes.
liorrrr:
@marta-se @cdr9042 can someone confirm if this issue was indeed fixed?
We are seeing something similar using Unity 2022.3.22, I’m wondering if it was solved.
Also, i didn’t see this ticket number in any release notes.
We recieved several reports with similar issues, so we initiated an investigation on what might be causing it. At the moment, our development team is trying to find out when the issue started happening. I am tracking two issue reports at the moment, and as soon as they go public, I will post them here.
2 Likes
Jedwidz:
I disabled Vulkan in favor of OpenGLES3, and voila, development builds no longer crash, and the graphics performance issues (which I was going to profile) vanished.
(In Player settings (Android) > Other Settings > Rendering : uncheck Auto Graphics API , then remove Vulkan from Graphics APIs list.)
So that’s a solution for me.
Disabled Vulkan works for me. Thanks!
Getting a similar error with Unity 2022.3.24f1, this is the stack trace:
Error CRASH Version '2022.3.24f1 (334eb2a0b267)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'armeabi-v7a'
Error CRASH Build fingerprint: 'Xiaomi/olivelite/olivelite:10/QKQ1.191014.001/V12.5.2.0.QCPMIXM:user/release-keys'
Error CRASH Revision: '0'
Error CRASH ABI: 'arm'
Error CRASH Timestamp: 2024-06-23 13:47:38.950208675+0300
Error CRASH pid: 28152, tid: 28553, name: UnityGfxDeviceW >>> <REDACTED> <<<
Error CRASH uid: 10245
Error CRASH signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr --------
Error CRASH Cause: null pointer dereference
Error CRASH r0 7cc0ea68 r1 79ec3f90 r2 7bbfc975 r3 00000010
Error CRASH r4 79ec3f90 r5 00000000 r6 00000000 r7 a8c89260
Error CRASH r8 00000001 r9 00000000 r10 00000000 r11 7bbfc975
Error CRASH ip a8c87ce8 sp 5e37bc48 lr 7c5d0f50 pc 7c5f574c
libunity.so (vk::BufferResource::SetLabel(vk::smile:ebugToolsBase const*, char const*)+40) (BuildId: 41f275ed92b33086)
libunity.so (vk::ScratchBuffer::poolEntry::poolEntry(vk::BufferManager&, unsigned int, unsigned int, vk::ScratchBuffer::MemoryAccessType, bool)+252) (BuildId: 41f275ed92b33086)
libunity.so (vk::ScratchBuffer::GetPool(unsigned int)+220) (BuildId: 41f275ed92b33086)
libunity.so (vk::ScratchBuffer::ReserveImpl(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&)+904) (BuildId: 41f275ed92b33086)
libunity.so (vk::ScratchBuffer::Reserve(unsigned int, vk::CommandBuffer*, vk::FrameNumbers const&)+316) (BuildId: 41f275ed92b33086)
libunity.so (vk::ImageManager::AllocateTextureUploadBuffer(vk::CommandBuffer*, vk::ScratchBuffer*, vk::Image*, vk::ImageData const&, VkExtent3D const&, GraphicsFormat, int, core::vector<VkB
libunity.so (vk::Texture::AllocateTextureUploadBuffer(vk::CommandBuffer*, vk::ScratchBuffer*, vk::ImageData const&, VkExtent3D const&, GraphicsFormat, int, core::vector<VkBufferImageCopy, 0
libunity.so (GfxDeviceVK::AcquireTexture2DUploadMemory(TextureCreateData&, TextureUploadMemory*&)+404) (BuildId: 41f275ed92b33086)
libunity.so (AcquireTexture2DUploadMemory(GfxDevice&, TextureCreateData*, TextureUploadMemory*&)+30) (BuildId: 41f275ed92b33086)
libunity.so (AsyncTextureProcessingCompleteCallback(GfxDevice&, AsyncUploadCallbackInfo const&)+66) (BuildId: 41f275ed92b33086)
libunity.so (AsyncUploadManager::AsyncResourceUpload(GfxDevice&, int, AsyncUploadManagerSettings const&)+248) (BuildId: 41f275ed92b33086)
libunity.so (GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)+23110) (BuildId: 41f275ed92b33086)
libunity.so (GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)+56) (BuildId: 41f275ed92b33086)
libunity.so (GfxDeviceWorker::Run()+102) (BuildId: 41f275ed92b33086)
libunity.so (GfxDeviceWorker::RunGfxDeviceWorker(void*)+2) (BuildId: 41f275ed92b33086)
libunity.so (Thread::RunThreadWrapper(void*)+818) (BuildId: 41f275ed92b33086)
Any news regarding that?
Hi all. I have an update on issues that were reported to us. Our dev team has landed a fix for 2022.3.33f1 that should resolve the issue described in this thread. Could you let us know if this helps?