We’re getting a weird bug where our app crashes while going from a shared space welcome scene to a mixed reality scene. It plays great upon first load but when we start over, it crashes while loading the Scene 2, mixed reality scene. This even happens after we force quit the application on the device.
I’m using VisionOS 2 RC, The 1.1.6 plugins in Unity, and Xcode 16 RC. We were getting the same error in Xcode 15.4, VisionOS 1.3.
I’ve never seen this crash before, and I don’t know offhand what would be causing it. Since it’s crashing in Apple code, it might be an issue with RealityKit, but it would be great if you could submit a repro project and let us know the bug report (IN-#####) so that we can investigate.
Just wanted to let you know that I’ve been looking into this; I did manage to reproduce it, though for whatever reason it seems tricky to get it to reproduce when Xcode is attached, making debugging tricky. However, I will continue to investigate when I have some spare time.