App crashes at the start up for some devices: Unable to initialize unity engine.
For some other devices everything seems to be ok
07-11 22:16:28.636 13496 13511 I Unity : SystemInfo CPU = ARM64 FP ASIMD AES VMH, Cores = 4, Memory = 1899mb
07-11 22:16:28.637 13496 13511 I Unity : SystemInfo ARM big.LITTLE configuration: 4 big (mask: 0xf), 0 little (mask: 0x0)
07-11 22:16:28.639 13496 13511 I Unity : ApplicationInfo com.Roxley.SantoriniGame version 1.74 build af0b0d7e-fc16-4bba-a1a5-289e10ba4f72
07-11 22:16:28.640 13496 13511 I Unity : Built from ‘2018.3/release’ branch, Version ‘2018.3.12f1 (8afd630d1f5b)’, Build type ‘Release’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’
07-11 22:16:28.643 3229 8471 V WindowManager: Relayout of Window{d3e2d94 u0 com.Roxley.SantoriniGame/com.unity3d.player.UnityPlayerActivity}: focusMayChange=false
07-11 22:16:28.664 3229 3240 V WindowManager: Relayout of Window{d3e2d94 u0 com.Roxley.SantoriniGame/com.unity3d.player.UnityPlayerActivity}: focusMayChange=false
07-11 22:16:28.691 3229 5069 V WindowManager: Relayout of Window{96fd032 u0 SurfaceView}: focusMayChange=false
07-11 22:16:29.049 13496 13511 E CRASH : signal 11 (SIGSEGV), code 128 (?), fault addr 0000000000000000
07-11 22:16:29.050 13496 13511 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
07-11 22:16:29.050 13496 13511 E CRASH : Build type ‘Release’, Scripting Backend ‘il2cpp’, CPU ‘arm64-v8a’
07-11 22:16:29.050 13496 13511 E CRASH : Build fingerprint: ‘Lenovo/YT3_10_row_lte/YT3:6.0.1/MMB29M/LenovoYT3-X90L_S200307_170614:user/release-keys’
07-11 22:16:29.050 13496 13511 E CRASH : Revision: ‘0’
07-11 22:16:29.051 13496 13511 E CRASH : pid: 13496, tid: 13511, name: UnityMain >>> com.Roxley.SantoriniGame <<<
07-11 22:16:29.051 13496 13511 E CRASH : x0 ffffffffffffffff x1 00007f216eeb14f0 x2 0000000000000001 x3 0000000000000002
07-11 22:16:29.052 13496 13511 E CRASH : x4 00000000ffffffff x5 0000000000000000 x6 0000000080000000 x7 4b447dff776463fe
07-11 22:16:29.052 13496 13511 E CRASH : x8 00000000000000de x9 6f62316b682cff45 x10 7f7f7f7f7f7f7f7f x11 0101010101010101
07-11 22:16:29.052 13496 13511 E CRASH : x12 0000000000000020 x13 0000000000000000 x14 0000000000000001 x15 0000000000000001
07-11 22:16:29.053 13496 13511 E CRASH : x16 0000000009fe9fc0 x17 000000000c569b38 x18 0000000045354e1c x19 00007f216ed3f360
07-11 22:16:29.053 13496 13511 E CRASH : x20 00007f216dafed90 x21 ffffffffffffffff x22 00007f216ed3f4b0 x23 00007f216eeb14e0
07-11 22:16:29.053 13496 13511 E CRASH : x24 00007f216ed3f908 x25 0000000004c56f09 x26 00007f216ed3f4d0 x27 0000000000000000
07-11 22:16:29.053 13496 13511 E CRASH : x28 0000000000000000 x29 00007f216ed3f350 x30 0000000008649c7c
07-11 22:16:29.054 13496 13511 E CRASH : sp 00007f216ed3f300 pc 0000000008649c88 pstate 0000000020000000
07-11 22:16:29.054 13496 13511 E CRASH :
07-11 22:16:29.054 13496 13511 E CRASH : backtrace:
07-11 22:16:29.095 13496 13511 E CRASH : #00 pc 000000000040df2c /system/vendor/lib64/libhoudini.so ()
07-11 22:16:29.095 13496 13511 E CRASH : #01 pc 0000000000649c84 /mnt/expand/068a57ba-5431-4fae-830d-044d59c07c36/app/com.Roxley.SantoriniGame-1/lib/arm64/libil2cpp.so ()
07-11 22:16:29.095 13496 13511 E CRASH : #02 pc 00000000000c05fc /system/vendor/lib64/libhoudini.so ()