App crashes / dies right after starting on android

Hello,

My app builds and runs fine in the editor and ios, but crashes quickly after opening on android. I’m using Unity 5.0.1f1 Pro and testing with an Asus nexus 7 with Android 5.0.2

Here’s my logcat around the exception that kills the app:

F/libc (11760): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 11788 (UnityMain)
I/libc (11760): Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0
W/InputDispatcher( 535): channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
E/InputDispatcher( 535): channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
I/WindowState( 535): WIN DEATH: Window{1a78ecea u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity}
W/InputDispatcher( 535): Attempted to unregister already unregistered input channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’
W/WindowManager( 535): Force-removing child win Window{2c4bfda8 u0 SurfaceView} from container Window{1a78ecea u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity}
W/WindowManager( 535): Failed looking up window
W/WindowManager( 535): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@2f70edb6 does not exist
W/WindowManager( 535): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8412)
W/WindowManager( 535): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8403)
W/WindowManager( 535): at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1113)
W/WindowManager( 535): at android.os.BinderProxy.sendDeathNotice(Binder.java:551)
I/WindowState( 535): WIN DEATH: null
I/Zygote ( 197): Process 11760 exited due to signal (11)
I/ActivityManager( 535): Process com.wingboat.mod (pid 11760) has died
W/ActivityManager( 535): Force removing ActivityRecord{37f13b48 u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity t201}: app died, no saved state

I have seen posts from other people that have a similar exception in logcat, but can’t find an answer to this.
Please help. Thanks,

Is no one else having this problem?

i have same problem did you solve this? :frowning: