Hello,
My app builds and runs fine in the editor and ios, but crashes quickly after opening on android. I’m using Unity 5.0.1f1 Pro and testing with an Asus nexus 7 with Android 5.0.2
Here’s my logcat around the exception that kills the app:
F/libc (11760): Fatal signal 11 (SIGSEGV), code 1, fault addr 0x4 in tid 11788 (UnityMain)
I/libc (11760): Suppressing debuggerd output because prctl(PR_GET_DUMPABLE)==0
W/InputDispatcher( 535): channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Consumer closed input channel or an error occurred. events=0x9
E/InputDispatcher( 535): channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’ ~ Channel is unrecoverably broken and will be disposed!
I/WindowState( 535): WIN DEATH: Window{1a78ecea u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity}
W/InputDispatcher( 535): Attempted to unregister already unregistered input channel ‘1a78ecea com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity (server)’
W/WindowManager( 535): Force-removing child win Window{2c4bfda8 u0 SurfaceView} from container Window{1a78ecea u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity}
W/WindowManager( 535): Failed looking up window
W/WindowManager( 535): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@2f70edb6 does not exist
W/WindowManager( 535): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8412)
W/WindowManager( 535): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:8403)
W/WindowManager( 535): at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1113)
W/WindowManager( 535): at android.os.BinderProxy.sendDeathNotice(Binder.java:551)
I/WindowState( 535): WIN DEATH: null
I/Zygote ( 197): Process 11760 exited due to signal (11)
I/ActivityManager( 535): Process com.wingboat.mod (pid 11760) has died
W/ActivityManager( 535): Force removing ActivityRecord{37f13b48 u0 com.wingboat.mod/com.unity3d.player.UnityPlayerNativeActivity t201}: app died, no saved state
I have seen posts from other people that have a similar exception in logcat, but can’t find an answer to this.
Please help. Thanks,