App Crashes during Unity Loading Screen

Hi, I’m fairly new to developing on the iPhone. I believe I’ve got all the signatures and certificates that I need because the app installs onto the device without any errors so I assume all is ok with that.

My Problem comes with when you open the app on the device (iPod Touch 1st generation OS: 3.1.3) the loading screen appears briefly then the app crashes/closes (goes back to main menu of iPod with all the other apps’ logos). This has happened on multiple games/apps that I’ve tried to make in Unity.

Does anyone have any ideas or suggestions as to what to do? Is it anything to do with the fact that I’m using a 1st generation iPod Touch?

Thanks in advance!

Jason.

Ok I worked out what the problem was…

I had set xcode to build to armv7 and I’m running iOS 3.1.3 so it didn’t work. Set it to armv6 and all was working!