Hi. I upgraded to 3.2 today and now my app seems to be crashing when I suspend it and then return to it. It shows the game for a second then crashes. In the console I get this error
Program received signal: “EXC_BAD_ACCESS”.
warning: Unable to read symbols for /Developer/Platforms/iPhoneOS.platform/DeviceSupport/4.2.1 (8C148)/Symbols/Developer/usr/lib/libXcodeDebuggerSupport.dylib (file not found).
mi_cmd_stack_list_frames: Not enough frames in stack.
mi_cmd_stack_list_frames: Not enough frames in stack.
Is this just a bug in 3.2? I was hoping to submit my app tonight but this is now holding me up. I think this is a major problem that would really piss people off. And I dont think exiting the app on suspend is an option these days.
What should I do? Is there any way to correct this?
Please file a bug report including a project folder that produces the issue.
Ensure that this is not an error on your side by opening the project folder in 3.1 and try if it works correctly there. Then post the case number here.
I opened the project up in 3.1 and it compiled it. The game had no problem resuming from suspend. In 3.2 it is also crashing when I try to make an in app purchase. It crashes after I try to enter my username and password. So it seems like it is crashing every time it tries to resume from anything.
Did you want me to include my entire project folder in a bug report? It’s 400MB
Also, I have OpenFeint in the project. That is the only plugin that I think could be effecting this. I’m gonna run some tests and find out