App file size incredbly high

Hello people, I’m completly new to this software and I’m testing some optimization with other team members but we’re having some troubles with the final app size (on iPAD).

So, there’s one scene, one camera (iPAD wide 4:3 preset), one imported file (a *.png with 17,6 kb on disk), one interpolation on the animaton pannel just going up and down during one second):

The final app size, on iPAD is 38,9 mb.
What’s wrong?

Thanks in advance!

Take a look at this Unity - Manual: Optimizing the size of the built iOS Player

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