I have deployed the App from unity to Quest.
When i opened the app in Quest after installing, the app is opening upside down.
I have changed guardian and other settings, tested Stationary and room scale as well, still not fixed.
Restarted the unity, changed app name and version still not yet fixed.
In my project settings → texture compressed → ASTC to over ride and changed to ASTC.
After that i am facing this issue.
Well I’m stumped. I’ve seen textures flip on occasion (wrong compression settings etc.), but I can’t imagine what could make the whole app (i.e. the camera?) turn upside down.
this link, they mentioned about the shaders, if any shaders which is causing performance issue that will happen.
But i didnt use those kind of shaders but still its happening.
Can you clarify what “pre-installed app” you’re also experiencing this with? Maybe capture some video from outside the headset as well, showing the inversion.