Hello everyone,
I am looking for a way to stream from my PC to one HoloLens. During I was wondering if it would be possible to stream from one PC to two HoloLens that would share the same holograms.
I want to stream because I want to display huge objects, so I use a powerful PC.
So far I found:
https://docs.unity3d.com/ScriptReference/XR.WSA.HolographicRemoting.html
Hi
I heard that it is possible in 2018.2.0 to create an app that will complete the rendering on a PC and stream the data to the HoloLens. I have seen that there is an option “Enable Mixed Reality Remoting” on the Build Settings screen for the Universal Windows Platform but I have not been able to find any information on how I supply the IP address of my HoloLens to the app so that it can stream to the Holographic Remoting Player. When I build and run the app I get “Can not create Holographic Sp…
This is a MixedRealityToolkit style repository for code bits and components that may not run directly on Microsoft HoloLens or immersive headsets but instead pair with them to build experiences.
I don’t have any previous experience of C++
Thanks for every hint
timke
December 19, 2018, 5:26pm
2
I’m unsure if this scenario is supported. I’m guessing you’re using Miracast, which AFAIK does not support streaming to multiple devices over WiFi.
I’d recommend posting this question on the Hololens forums: https://forums.hololens.com/ since this is more of a Microsoft question than Unity.
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Thanks a lot, i did now.
For others: Mixed Reality - Microsoft Community Hub
But the question of whether I could use this class multiple times in my Project would be specific to Unity:
https://docs.unity3d.com/ScriptReference/XR.WSA.HolographicRemoting.html
Furthermore, how to decide wich content is streamed to wich devied then.
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